Title: New Found Land
Type: Single scenario
Game: Heroes of Might and Magic IV 
Expansions: Winds of War
Author: Ururam Tururam
Author's e-mail: urtur@wp.pl
Other maps by U.T.: http://urtur.webpark.pl/eng.html
File: NFL_en.h4c
Size: 224kB
Gameplay: 1 human and 4 computer players
Allies: 0
Enemy alliances: Yes - 3+1
Map size: Extra Large
Underground: Yes
Difficulty: Expert
Experience limit: None
Special victory conditions: Yes
Special loss conditions: Yes
Language: English (also available in Polish)
Creation time: March - December 2005
Testing time: December 2005 - January 2006
Version: 1.0 
Testers: Munia, Bej, KraQs, Murazor 


Description: 

 After a storm the survivors of the "Figgy Duff" ship landed on a large
 island far beyond the mapped areas. They quickly realize that the island
 is inhabited. There are elves and barbarians present as well as 
 survivors from previous ships. Ruins of old cities indicate that there
 was an ancient civilization there. And - last but not least - a new
 threat of the undead arises.

 This map has a number of scripts implemented that use the player 
 difficulty setting as the base for granting bonuses to AI players.
 The higher difficulty settings you choose, the bigger the bonuses are. 
 Defeating the computer players on high difficulty settings may be
 really hard! You have been warned.

Notices: 
 
 Signs and names that are reserved by various companies are
 reserved. You may distribute this map freely as long as it is a non
 profit distribution and the file NFL_en.txt (this file) is included.
 The simplest way is to share the archive NFL_en.zip. 

 Included sound file contains a fragment of the song "Woman of
 Labrador" by the Figgy Duff band. It would help you feel the climate
 of this scenario. This file contains the material available on 
 the official page of the Amber Music company (www.ambermusic.ca) and
 it does not violate any copyright rules.

 Please send your questions and comments to urtur@wp.pl - thanks.
 

 And - last but not least - English is not my native language. 
 The texts appearing in the game are refined, but I know they are far 
 from perfection. My fault.


Credits:

 The landscape has been decorated using (among others) object brushes 
 by Wildbear, Rife and Wookash.
  
